Project Description

A session dedicated to more radical and fun experiences. The participants are proposed an orienteering race with several checkpoints and adventure challenges: Circuit of Bridges, Archery, and Pedal Go-Karts. In the end only one team will be the winner.

Challenges

  • Adventure Challenges
  • Guidance

Benefits

  • Develop cohesion and team spirit;
  • Competition and overcoming goals in a group;
  • It fosters internal communication;
  • It enhances decision making.

Program

  • 15h00: Concentration of the participants
  • 15h10: Initial Briefing
    • Presentation of the activity
    • Team formation by lottery
    • Meeting of team captains and delivery of the Race Kits
  • 15h20: Beginning of the adventure stage
  • 16h45: Final of the Adventure Stage and presentation of the classification and delivery of Diplomas
  • 17h30: End of activity