Project Description
A session dedicated to more radical and fun experiences. The participants are proposed an orienteering race with several checkpoints and adventure challenges: Circuit of Bridges, Archery, and Pedal Go-Karts. In the end only one team will be the winner.
Challenges
- Adventure Challenges
- Guidance
Benefits
- Develop cohesion and team spirit;
- Competition and overcoming goals in a group;
- It fosters internal communication;
- It enhances decision making.
Program
- 15h00: Concentration of the participants
- 15h10: Initial Briefing
- Presentation of the activity
- Team formation by lottery
- Meeting of team captains and delivery of the Race Kits
- 15h20: Beginning of the adventure stage
- 16h45: Final of the Adventure Stage and presentation of the classification and delivery of Diplomas
- 17h30: End of activity




